Donnerstag, 13. Dezember 2012

First Model in 3D

Can I have another D please. We needed to turn the sketches Martynas made into a 3d character. For this project 3d is the way to go. Animating everything in 2d would be way to time consuming.

It took a little more effort then expected to add that extra dimension to this character but it worked. We won't bother you with the details of this process but it has something to do with vertices. If you have four of them they form a square, and then you add another two, two squares now. What? Boring? haven't told you anything about ray-tracing and alpha channels yet

To keep a long story short: We think we have preserved that sharpness and toony feeling from the sketches in our 3d model.